In Evan Raisner's new game Day of the Dead, players should adopt Dr. Logan's philosophy and train their zombies (preferably for combat against other undead). Unfortunately you do not have a freezer of dead military personal for your army of Bubs to feast on like Popeye with spinach; however, in Evan’s game a team of undead are enhanced each round through three different spirit effects: Double, Power-Up, and Unearth. Power-Up boosts the value of each fighter by two for the purposes of winning fights only. Double activates the power of a fighter twice. Unearth lets the player choose one of his cards (including the spirit card), and unearth it; he looks at the top three cards in the respective deck and replaces the old card with one of them. During the course of the game, each player must play two copies of each of these effects. The effect a player chooses each round will make all the difference.
X + 2 = I Beat You
Don’t underestimate the importance of Power-Up. Yes it’s the most boring effect you can use. Using a card’s game text multiple times and looking at new cards always trumps basic math. But boosting your undead army’s value can result in winning more fights, and winning fights is pretty damn good. You don’t earn points for how many times you activate Spook’s unearth effect. You earn points by turning opposing undead down, and Power-Up does not mess around when it comes to helping out in this department. Opponents find a Power-Up spirit card incredibly infuriating when both players manage to play similar strategies, because the plus two from the Power-Up spirit card will squeak out victories or break ties.





